Today's main aim was to start designing our game. I had a little bit to do on my design log then I could start designing my game on GameMaker.
I started off adding more information into my design log. I had to write the pseudocode what I do not like to do at all. I only needed to write a little bit of code so it was fine. I managed to finish the code quite quickly so I could start working on my game.
I did not start designing my game straight away as I wanted to get some more practice in. I had followed a guide for the code so I could write the pseudocode and have my player moving on the level. I finished the tutorial and I understood more so I started to work on my game.
Then I worked on my game design what was quite confusing at the start. This is because the assets were quite blurry and they did not fit on the screen properly. I fixed the blurry assets by changing a setting so it worked fine now. I set up a view so the camera could easily follow the player around. This is so it is easier to understand where you are and it is more interesting when you are walking around.
Overall I am happy with my progress today and I hopefully will get some more done on Thursday. Tomorrow I will design the asset for the spikes so there is a way to die. Also I will look for how to get the enemies so they can kill you and move around.
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