Monday, 12 January 2015

Work submitted!

Today's main aim was to start the manuals for our games and to finish our personal development plan as that needs to be submitted today. We first started off writing about our personal development plan. We had to write a report about it and say what we did and what we can improve. I managed to finish that just before break.

After break some people (including me) moved onto designing our game manual. I have been making my game manual in Photoshop as I prefer it to Publisher. I have made 3 pages and I am half way through my 4th page. I will be finishing off my manual tomorrow morning so I can work on the next part of the unit.

I am happy with my progress today and hopefully tomorrow I can finish the rest of the unit off.

Friday, 9 January 2015

Testing the game

Today I was working assignment three. There is two tasks for assignment three. The first one is getting some screenshots in game and annotating it and the second task is the testing and getting feedback. I also had to write about black box and white box testing that I have not finished. I will be working on that tonight and I will be sending it off.

I first started on working on the screenshots so I could annotate them. I managed to finish them just after lunch so I started to work on my testing document. I tested the main parts of each of my levels to find out of they worked. I did the same test twice so I could check if they work. I had one issue with the player spawning in a random place so I fixed it quite easily.

I am happy with what I have done today and I will finish off the work when I get home.

Thursday, 8 January 2015

Finished game!

My main aim for today was to finish my game. I managed to finish my game just after lunch as there was a few little bugs I had left. One of these bugs were how the enemies were getting stuck again. I fixed this simply by adding some more collisions to bounce back. I managed to add a message at the end to say that you won. It also sends you back to the start menu if you want to play again.

Then I moved onto commenting on the screenshots. I managed to write about two of them so I still have a couple left. I wrote about the buttons and the main character so I still have the items and the enemies left. I also started to work on the test document however I worked more the screenshots. I wanted to lay out the test document so I could work on it tomorrow.

Overall I am happy with my progress today and I will aim to finish off the work tomorrow ready to be submitted.

First day back

We are back from the Christmas break and we were mainly working on our game. The Christmas break was nice and it was good to have a little break from college. Today I have worked on designing more of my game and I will finish it off on Thursday.

I started working on level two as I had only just started that. I had my specification open to follow my design for the levels. This made it easier to work out how I was going to plan out my levels. I had a couple of issues with my levels such as the enemies were not bouncing back when they went into a wall. I managed to fix this by adding invisible blocks for the enemies to bounce on.

In the end I managed to get to level three and I will be finishing it off on Monday. All I need to do is add in the items to collect and test all of the levels. I think I could have a few bugs with the enemies but they can be easily fixed.

P.S. I forgot to post this on Tuesday so I'm posting it now (I wrote it on Tuesday).